Major site updates
Okay! So much has been updated and cleaned up. I created a Github and learned how to deploy to neocities so I can bash my head against multiple pages and push all the changes at once vs one at a time. I wish I’d known about this before, because my updates # is crazy from using the Neocities web editor this whole time. Oh well!
I thought it would be nice to create a newsletter to ramble about the site vs having it on my blog/overloading my short updates section on the side. I need multiple outlets for all the talking going on in my brain (lol) and I think this is a nice way to do it. As much as I know my friends are happy to hear me talk about the things I like, I can talk forever about stuff, and I prefer avoiding the feeling of rejection (even if it’s just in my head).
So what’s the new new?
- New VRChat Worlds page.
- New bags page.
- New site button!
Everything else not covered in these newsletter updates is in the Updates section.
I’m super proud of how much I was able to clean up my code, and I’ve done my best to streamline so much and make it make sense to me (and others!). I think it’s important for me to have code that others can benefit from, so I’ve been trying my best not to reference code from others who are against that. I never realized that there was this stigma about people “stealing” code or that there are (lots of!!) people who do not allow people to learn and use bits and pieces of their code for their own use. If “free to use” code is changed to the point where it’s “unrecognizable from the source”, then what’s the issue? Is it still someone’s code if it’s unrecognizable? Why does it even matter? How are people supposed to learn if they’re not allowed to look at other people’s work (i.e., disabling inspect or right-clicking), something that is required to be seen to even function? I’m ranting at this point, but it’s all just really silly and I can’t stop thinking about it. Coding has always been collaborative. The plethora of resources available for coding shows that.
Anyways. It’s been nice just tweaking things here and there, starting things here and there, and finishing up pages with no rhyme or reason or schedule. I think I work best like this, and it’s freeing to just be able to work on things at my own pace. It would be great if I actually made editing versions versus “doing it live” like I am now, but in time.. perhaps…. maybe.
My next to-do will probably be something simpler, like finetuning the basics (headers, bold text, blockquote, etc). After that I’ll tackle the VR section again and write some field notes.